▶ Eye

▨ Bolt

▨ Piggy

▨ Nut

▶ Clamps

▨ Pilot Helmet

Throwing Star

Throwing star model stuck onto an odd rock.

▨ Halloween Tick

▶ Triple Threat

Triple Threat - Clay Render

Triple-shot hardsurface pistol model. Created, as always, with HardOps.

▨ Triple Threat

HardSurface Studies 04 - [WIP] Drone

Convertible drone model created while learning to use MasterXeon1001's hardsurface modelling suite HardOps.

HardSurface Studies 04 - [WIP] Drone (Deployed)

Convertible drone model created while learning to use MasterXeon1001's hardsurface modelling suite HardOps.

HardSurface Studies 03 - Box

Cube/Box model created while learning to use MasterXeon1001's hardsurface modelling suite HardOps.

HardSurface Studies 02 - Titan Ocular Module

A hardsurface-style ocular module inspired by the art of Titanfall 2. Created while learning to use MasterXeon1001's hardsurface modelling suite HardOps.

HardSurface Studies 01 - Orb

Ball/Orb/Probe model created while learning to use MasterXeon1001's hardsurface modelling suite HardOps.

Infinite Power

My own rendition of the cover art for TheFatRat's single Infinite Power. Listen here.

▶ Cloudy Ball

Pokéball (Closed)

A simple model of a pokéball in it's closed state.

Pokéball (Open)

A simple model of a pokéball in it's open state.

Candy

Experimenting with curve modifiers and mixing shaders.

Longboard Wheels

3D Recreation of a set of longboard wheels. Inspired by the Cloud Ride Slide series.

Yaya Mosaics Logo

The logo for Yaya Mosaics, originally created in blender using unlit shaders to produce that 2D look.

RevBlade - Clay Render

A 3D recreation of Suburbbum's RevBlade 2D concept art. Materials and textures are a work in progress

Muzzy - Worn Out

Muzzy's head with a hole ripped into the side

Sans

A 3D sculp of Sans from the game Undertale. Watch the timelapse here

Sinusoidal Curve

A curve created with the mathematical equation y = 2 sin x.

Pens

Kit of 9 pens. Model available for purchase on Turbo Squid.

Pens (Close-up)

Close-up of pen tips. Model available for purchase on Turbo Squid.

Triangulated

An abstract landscape.

Tri Nguyen

A Word Cube of a friend's name.

Beer Pint

A beer pint.

Axe

An axe model using my scratched metal material.

Blender

A Cycles render of the Blender viewport, created in Blender.

Chibi Character

A low poly character made for Menovo.

Dungeon

My first render made using advanced shader techniques, and my proudest model thus far.

Gears

A pair of gears, using an emission shader and some DOF.

Lens

A model using advanced refraction shaders, and some post processing.

Metal Strings

Some metal shaders applied to curvy objects.

Muzzy

A 3D Model of Muzzy's logo.

Pipes

A simple render showcasing the glass shader, and the Curve modifier.

Planetary Collision

A rock fracturing a sphere. Using basic emission shaders and post processing.

RGB RPG

An RPG powered by color, and creativity.

▶ Asteroid

An old animated sprite of an asteroid, for Project S.

▶ Goop

A goop factory producing some goop.

▶ Rainbow Cube

A loading animation of an isometric rainbow cube.

▶ Camera Tracking

A demo of Blender's motion tracking feature.

▶ The Epigram

The animated logo for my school's newspaper, The Epigram.

▶ Gio Networks (Switch Edition)

An animation of Gio Networks's Logo.

▶ Gio Networks (Rings Edition)

Another animation of Gio Networks's Logo.